/* keymap.c is auto-generated, don't edit it directly.
 * Further instructions are provided in readme.md */

#include QMK_KEYBOARD_H

enum unicode_name {
//<enum/>
};

const uint32_t unicode_map[] PROGMEM = {
//<uc_map/>
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

//<keymaps/>
};

/* vi: ft=c:tw=80:sw=2:ts=2:sts=2:et
 */
